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void Unit::SetCarryWaterAnim()

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SetCarryWaterAnim · Unit

Famiglia: Unit

void Unit::SetCarryWaterAnim()

Selects the carry-water animation for recognized ambient-villager templates. The call selects an animation; it does not collect or transfer resources.

The implementation recognizes GWVillagerAmbient, RWVillagerAmbient, MWVillagerAmbient, TWVillagerAmbient, CWVillagerAmbient, IWVillagerAmbient, BWVillagerAmbient and EWVillagerAmbient, selecting internal index 16. A nonmatching template leaves the selector unchanged. Captures verified calls that reached the selection, but did not visually test all eight templates or exercise the nonmatching branch. Invalid references require separate verification.

Tipo restituito: void

Il metodo si chiama su un oggetto. Il ricevente non viene ripetuto tra i parametri di questa firma.

Questa firma non riceve parametri aggiuntivi.

Conserva le note e i limiti quando riutilizzi questa descrizione. Non dedurre significati di parametri, unità o effetti non documentati.

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