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void Settlement::AIRun(str)

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AIRun · Settlement

Famiglia: Settlement

void Settlement::AIRun(str)

Looks up the named AI script in the owning player's context and, if found, invokes it with the settlement as its context.

The argument is the name used to resolve the AI script path. The reviewed path directly invokes execution with a temporary context representing the same settlement. A missing script produces a diagnostic. Use a valid settlement. Resumption of scripts that wait and their subsequent effects are outside this entry.

Tipo restituito: void

Il metodo si chiama su un oggetto. Il ricevente non viene ripetuto tra i parametri di questa firma.

Posizione Tipo
1 str

Conserva le note e i limiti quando riutilizzi questa descrizione. Non dedurre significati di parametri, unità o effetti non documentati.

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