CreateFeedback
Constructs named feedback at a supplied point and initializes its scheduling field from the current game field.
Signature
Parameters and return
Global scope · Return: void
Other overloads
| Member | Signature and description |
|---|---|
CreateFeedbackGlobal | void CreateFeedback(str, Unit)Resolves a Unit and a feedback class name, looks up its class template, and spawns the feedback visual/audio effect. |
CreateFeedbackGlobal | void CreateFeedback(str, Unit, int)Resolves a unit and named class and dispatches feedback construction with the supplied duration integer. |
CreateFeedbackGlobal | void CreateFeedback(str, point, int)Constructs named feedback at a supplied point and initializes its scheduling field with the integer offset. |