Resolves an optional Obj and required Unit, clears Unit tracking at [field] when set, then delegates the movement state machine to [field]; invalid Unit pushes false.
bool Unit::Goto(Obj, int, int, bool, int)
Receiver: Unit · Return: bool
Unit
bool
Obj
int
Unit::Goto
bool Unit::Goto(point, int, int, bool, int)
Clamps the point to map bounds and coordinates a Unit path controller, movement command, wait ticks and terminal bool through native status 0, 1 or 2; its path destination call passes final flag 1.
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