FormSetupAndMoveTo
After holder-related waits, the point overload clears the Hero path controller, passes the point, two integers, and bool to formation destination change; on success it installs a new controller, enables formation move mode, and sets Hero [field] to 3.
Signature
Parameters and return
Other overloads
| Member | Signature and description |
|---|---|
Hero::FormSetupAndMoveToHero | void Hero::FormSetupAndMoveTo(Obj, int, int, bool)After holder-related waits, clears the hero path controller and selects an object destination change or a point destination derived from the object, depending on an object flag. On success, installs a new controller and sets hero state 3. |