{"schema": "cks-public-reference/v1", "entry": {"id": "api-32722707fa3b21", "name": "Unit::GetUnexploredPoint", "member": "GetUnexploredPoint", "family": "Unit", "returns": "point", "args": ["int"], "kind": "method", "signature": "point Unit::GetUnexploredPoint(int)", "language": "en", "summary": "Returns a random unexplored point near the unit, or the point (-1, -1) when it finds none.", "notes": "With argument -1 the search window is about four times a unit field (probably its sight), between 512 and 3000 map units square. It can return (-1, -1) while much of the map is still unexplored. The game uses it in the Explore order.", "examples": [], "technical": false, "description_status": "documented"}}